Out of the Park Developments Online Manuals
 
Title
KeyExisting Key New Key
Create as
Find in this manual
Case sensitive

Replace with
What Can and Cannot be Customized?
Although there is great flexibility in the OOTPB text engine, not everything can be customized. Below is a list of the text that can be customized in the game.

  • Private contract negotiation messages (player refuses deal, accepts deal, etc.)
  • Game news articles (shutouts, hitting for the cycle, perfect game, etc.)
  • League event messages (start of the season, start of the playoffs, Rule 5 Draft, etc.)
  • League news articles (award announcements, manager firings/hirings, public contract news articles, etc.)
  • Manager news articles (talent drop/increase messages, scouting reports, etc.)
  • Play-by-play commentary
It's important to understand that you can customize text, but not the logic that decides how and when the text is used. For example:

  • You can change the text of a message that appears when a player wins the MVP award, but you cannot change the logic that causes the game to generate that message.
  • You can change the text that is used during a double-play ground ball, but you cannot change the logic that determines when a double-play ground ball occurs.
  • You can change the text in a scouting report, but you cannot change the information that the game provides, such as providing a list of twenty players instead of ten.

    Exceptions

    As with most things, there are exceptions in OOTPB; certain pieces of text cannot be customized in the current version. Here are some of those exceptions:

    • Some messages and news articles, such as arbitration result notifications and trade offers and responses to them.
    • Some play-by-play text, such as game introductions, certain plays in the field, and statistical notes such as 'That's his 10th homer of the season.'
  • Previous page: In-Game Text
    Next page: What Is an XML File?